﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BuildPlannerLib.Buildings;

namespace BuildPlannerLib.Terran.Buildings
{
    public class GhostAcademy : ProductionBuilding
    {
        // Basic constructor
        public GhostAcademy()
        {
            Name = "Ghost Academy";

            MineralCost = 150;
            GasCost = 50;
            TimeDuration = 4000;

            Requirement = "Barracks";

            IndividualBuildings = new List<IndividualBuilding>();
        }

        // Overrides AddBuilding() to add a new instance of IndividualGhostAcademy to the IndividualBuildings list
        public override void AddBuilding()
        {
            IndividualBuildings.Add(new IndividualGhostAcademy());
        }
    }
}
